DISQUS

Andrew Chen (@andrew_chen): Are social gaming offers scamming users? A detailed analysis of Techcrunch’s Scamville article

  • jimy · 1 month ago
    The TC article is totally overblown.

    When you run things on such a massive scale (Zynga has +100MM players), it's inevitable that some transactions get screwed up, and you end up with a few disgruntled customers. What motivation could Discover or SuperRewards possibly have to scam a user out of his virtual currency? None, since the cost of the currency is almost exactly zero. Undoubtedly *some* of the offers are shady and misleading, but that's nothing new for the lead gen industry. It's been slimy for as long as AdTech has been around.

    What *is* new is that the social game companies have created a new class of products that people love and are addicted to- a couple weeks ago I saw a businesswoman playing FarmVille during a layover at the airport. Even if the entire lead gen business disappeared tomorrow, Zynga would still be making >$100MM/year.
  • Andrew Chen · 1 month ago
    Yes, and similarly I've been sitting in some user research sessions with normal people and they love social gaming. The point of my article is, I think it's all here to stay. Maybe some user cleanup will be required to make all the players more accountable, but social gaming is a fundamentally sound trend and we'll see multiple IPO/M&As in the space.
  • prasen88 · 1 month ago
    Its great that people like you and Mike have started talking about it. If other blogs take this up too, maybe Facebook and Myspace will have to ‘clean up’. I really think this will continue though, only to provide the precursor to the next generation of social networking and social gaming.

    But perhaps you should also take on companies like Google which also thrive on things like these. While not doing lead gen scams, their adwords and ads that blend in with the rest of the site also trick easy users into getting them revenue.

    I love the way Google showcases itself as a good company with Microsoft being the evil one. Microsoft may be making shitty products and minting money off them, but Google is killing off innovation by buying every small innovative company that comes out. If Yahoo would have purchased Google for the 1M they had asked, search might still have sucked. Imagine how many great companies they have killed just by negating risk and buying, instead of building – just because most entrepreneurs just want to make quick bucks and are happy building iphone apps rather than something truly ambitious.

    This shit will still go on, but we still have a long time till we get consumed by the Wall Street culture.
  • Andrew Chen · 1 month ago
    There's definitely a bunch of crap on Google, but they have done a great job over the years of prioritizing user experience over monetization. In particular, they display less ads on searches, they have a mysterious "quality score," and they even check your capitalization when you're creating ads.
  • prasen88 · 1 month ago
    Yep, definitely. Apple and Google have always prioritized user experience over everything else.

    I want to discuss a few things relating to high end Flash based social gaming with you. Is there a good chance you'll reply @ voodoo or should I try my luck here :) ?
  • csun · 1 month ago
    A lot of people know Mike Arrington loves drama and picking fights. Perhaps Mike's ulterior motive was to start a flame war so people would go to TechCrunch and read about it. It's not beneath him to do something outlandish for attention and pageviews. After all, he released Twitter's internal documents.

    I feel the people who work in the industry know the most. Can a blogger really know more about offers than people who work on this stuff everyday? No.

    Offerpal's blog has a post with their side of the story. Certainly, they are biased since offers are their business model. But rather than using personal opinions and assumptions, they provide data to back up their beliefs.
    http://myofferpal.wordpress.com/2009/10/31/virt...
  • Andrew Chen · 1 month ago
    have you used offers before? If not, try them, because you'll learn something: They are awful.

    I am both defending the offers industry in that I think there is some value there, but at the same time, offers are terrible. I think the link you sent me is full of denials, and doesn't take responsibility for any part of the obvious user experience problems.
  • csun · 1 month ago
    Don't get me wrong. I enjoy your reading your blog. I wasn't trying to criticize your points. Your thoughts on the user experience problems are valid. I know some offers are shady and they make users upset that they've been duped. I was only criticizing Arrington who likes to stir the pot and sensationalize it. For him to play a few Facebook apps, look at few offers and then refer to Zynga and offer networks as "bad guys" and "unethical" is ridiculous.
  • Andrew Chen · 1 month ago
    Fair enough, and I agree that TC loves to sensationalize stuff :-)
  • BigDoor Media, Inc. · 1 month ago
    Great summary Andrew. You are correct that there is a big industry to be created here, but when a nascent model sprouts and grows this quickly it often gets out of control. Water flows to its lowest level, so it is a great thing for all the players in this space that some dikes are being erected. It may have been a painful weekend for the Offerpal management - but they will likely thank Arrington in the long-run.

    Monetization of users and content by its very nature is not typically welcomed by consumers, but it absolutely has to be consumer friendly. This whole uproar will provide a healthy scrubbing for what I predict will turn into a long-term sustainable industry.
  • chrissmutny · 1 month ago
    Andrew,

    I appreciate the time you took to write up your thoughts on this relatively young industry. We're listening intently to feedback from users, publishers, advertisers, and our platform partners. Please check out what we're doing to continue to improve our performance: http://www.srpoints.com/blog/?p=1541.

    I would love to have more feedback from you and your reader base on an ongoing basis.

    Chris Smutny
    Super Rewards
  • markskaggs · 1 month ago
    I call the situation with leadgen companies an "unstable energy pattern". They won't last in their current form and whether they get cleaned up by regulation or self destruct because of harsh competition, they will change. I appreciate the clear and thoughtful nature you bring the this discussion.
  • Devon Watts · 1 month ago
    An interesting twist on these offers: CrowdFlower (Dolores Labs) has partnered with Gambit to give game currency in exchange for completion of microtasks. Sounds like a win-win to me... what do you think, Andrew? http://www.fastcompany.com/blog/kit-eaton/techn....
  • Andrew Chen · 1 month ago
    Devon, there is no advertising allowed on my blog!!! :-)
  • Devon Watts · 1 month ago
    LOL -- I don't work there anymore!! Seriously though... thoughts?
  • Andrew Chen · 1 month ago
    Cool concept, and lots of room to growh. My guess right now is that it's buyer-side constrained and there aren't enough companies buying crowdflower services to keep up with the massive number of time-rich people online who can do menial tasks in exchange for discounted prices on virtual crotchless fursuits.
  • Susan Su · 1 month ago
    Hey Andrew,

    We're hearing tons of interest from publishers about Gambit Tasks, but you're right about there being a supply-side problem. Crowdflower supplies the inventory to Gambit, but there's a huge (not fully met) audience demand for these tasks because they're such a favorable alternative to lead-gen offers. Also, if you consider the reach of our publishers - connecting to all those millions of social gamers on FB - then it's not surprising how quickly Task inventory gets depleted.

    It's encouraging to see that the hypothesis that users would want to do manual, web-based tasks for 'virtual crotchless fursuits' is valid, but, by my measure, there's still plenty of room to improve the execution.

    For now, publishers are pumped, users are happily Task-ing when they can, and the suppliers (Gambit and Crowdflower) are toiling intensely to bring more task-buyers into the system.

    Susan
  • Bowen Paul · 1 month ago
    Andrew - you make sense when most don't. I think the next iteration for payment walls will be someone like Quidco. See my reasoning here: http://virtualcurrency.wordpress.com/