DISQUS

Andrew Chen (@andrew_chen): How to create a profitable Freemium startup (spreadsheet model included!)

  • TedHoward · 11 months ago
    Thanks for the post and the detailed business modeling. It's nice to see such things discussed in public rather than behind the company firewall.
  • Dharmesh Shah · 11 months ago
    Brilliant article. Very useful. Wish more startup people talked about this topic.

    One thing that we've found very useful at my startup HubSpot is looking at product management and feature prioritization from the lens of the three primary variables in the equation:

    1) Does it reduce cost to acquire customers?
    2) Does it increase the life-time value (by raising ARPU or reducing churn)?
    3) Does it decrease COGS (cost of goods sold)

    What we've found is that at various stages in the business, different things should be the focus.
  • Andrew Chen · 11 months ago
    Yep, those are all good questions to answer. I tend to talk about:

    1) acquisition
    2) engagement
    3) retention
    4) monetization

    as 4 different areas, although as you say, 2, 3, and 4 are the key components of LTV.

    The other macro-issue to balance is market strategy - because the value of a business is both revenue but also valuation multiples! So you want to make sure you're maneuvering the business to a market sweet spot.
  • Bob Thomson · 11 months ago
    Superb - thanks a lot for this Andrew, exactly what we needed right now. Just downloaded the spreadsheet, and we'll certainly be using it for our freemium collaboration app colaab!

    Bob

    ------------

    Bob Thomson
    storm ideas
    http://blog.stormideas.com
    http://www.colaab.com
    twitter: movingforwards
  • Andrew Chen · 11 months ago
    If you make any interesting changes to it, let me know and would enjoy seeing it.
  • Vanessa, Phantom CTO · 11 months ago
    Wonderful article! Paying attention to the key metrics that can launch a new company is critical. Lifetime value and Cost per Acquisition are two of the most important business metrics for a new company to pay attention to. This is a wonderful post and spreadsheet to help give new start ups a baseline for getting to profitability.
  • Andrew Chen · 11 months ago
    Glad you like it.
  • jim blink · 11 months ago
    Excellent Article! Thank you
  • Andrew Chen · 11 months ago
  • Timothy · 11 months ago
    I never really read much about freemium, and I was wondering why people have not reported on it in great length before. Thank you for the post
  • charlesju · 11 months ago
    Awesome post Andrew, I like reading equations in blogs
  • Andrew Chen · 11 months ago
    i like writing equations in blogs!
  • Ed Pimentl · 11 months ago
    This is one of the most complete freemium biz model I have seen.
    It rivals what others charge a lot for.
    Thanks!
  • julien · 11 months ago
    very nice article as usual, the most complete analysys i've seen on the freemium business model. I just have one question. Should you not apply a discount rate to the cash flows to calculate the life value of users?
  • Andrew Chen · 11 months ago
    You can do lots of extra financial metrics stuff, but for the sake of this convo, I'm just focused on the underlying numbers that drive product-to-market-to-revenue decisions. So I've kept a bunch of that stuff out. But yes, you could do this also.
  • Lucien · 7 months ago
    unfortunately, without doing the 'extra financial stuff' you can get very misleading results. Your spreadsheet example actually returns a Negative Net Present Value with any reasonable assumption of cost of capital. Not a huge negative, but any negative isn't good.

    Likewise, ignoring cash flows is probably the single biggest reason that businesses fail. Ultimately, cash is king.

    The biggest issue with the model that I found is that it doesn't account for the large upfront fixed cost of the game, the infrastructure, etc. That's a huge burden on the LTV of the customer and the bottom line. Even a 'cheap' game made with a 500k investment would make it almost impossible to achieve a positive result with the numbers you give

    BTW, I enjoyed the article and appreciate the model, but it's a mistake to dismiss the complexities of investment and cash flow when making a decision about your business model.
  • Andrew Chen · 7 months ago
    Do you have a spreadsheet template that shows what you describe? You should publish it.
  • Scott Kilmartin · 11 months ago
    Great post Andrew,

    Appreciate your honesty,generosity and detail in offering this up.
    Look forward to reading more on your blog.
  • Scott Kilmartin · 11 months ago
    Great post Andrew,

    Appreciate your honesty,generosity and detail in offering this up.
    Look forward to reading more on your blog.

    Scott Kilmartin
    - - - - - - - - - - - -
    Designer / GM
    haul

    http://www.haul.com.au
    http://www.riveting.com.au
    http://www.twitter.com/scottkilmartin
  • Nik · 11 months ago
    I run a startup that is partly based on the freemium model. But, I used to be a consultant focused on the Mobile/Telecom/Cable Industries where the concepts of Customer Lifetime Value, ARPU, Churn etc.. are more finely ingrained ideas. For e.g. a big project that a cable operator undertook was to build a dashboard for thier front line customer service reps and based on the CLV of the customer, you can priortize service and also perform cross sell and upsell activities. What we also found was that Revenue was in easily understood area but cost allocation to each Individual subscriber was far more problematic esp since "physical based" network Industries had far more shared costs.

    The learnings from those areas are definetely helping me with my current startup.
  • Andrew Chen · 11 months ago
    re: cable operator, very interesting! Thanks for sharing.
  • rlivsey · 11 months ago
    Great article, I have converted the Excel spreadsheet to google docs:

    http://spreadsheets.google.com/ccc?key=pQWEn2YA...
  • guybendov · 11 months ago
    Great article. We at Shidonni live by these rules every day.
    Obviously see complementing Dave Mcclure's AARRR presentations(how about connecting these two , and similar thoughts for 1 comprehensive "whitepaper" ?)
    BTW, you need to look in detail at EACH traffic generator (leads, ads, viral, press etc) to learn what and who works better and focus on it. Lots of work, but worth every penny (or cent).
  • WaltRibeiro · 11 months ago
    Nice post. I'm retweeting it. Hopefully that adds to your Viral statistics you mentioned above :)
  • andrew korf · 11 months ago
    I wonder how this model varies from many to many ecommerce sites such as etsy.com with its obvious built in monetization/percentage of sales model?
  • Andrew Chen · 10 months ago
    my understanding is that ecommerce sites still end up with a <5% conversion rate out of total uniques... so probably still close.
  • Engago team · 11 months ago
    Thanks Andrew for your insight.
    We have a website that has decent traffic (Alexa rank #407,000), all generated by content, not by advertising.
    We do have people signing up for the free trial, but much less than we expected and what you suggest with your 20% and 10%.
    Thus something is missing or should be improved.
  • UrbanAesthete · 11 months ago
    Invaluable info, thanks.
  • aaronwhite · 10 months ago
    Great model, Andrew, thank you. A few questions:

    1) The model uses "time-periods". Do you prefer to do your calculations monthly/weekly, etc?
    2) LTV is very sensitive to retention-rate, and the model "defaults" to 80% retention period-to-period for all types of users, which seems incredibly high, even if your time-period is weeks. (At least across ALL users, as opposed to the highly engaged)

    I realize it's meant to be tweaked, but I'm looking for a little extra insight here. Thanks!
  • Andrew Chen · 10 months ago
    For #1, depends on where you are with your business. Mature companies should use years, startups might want to use weeks or months.

    For #2, the retention rates completely depend on your product - 80% isn't high for installed software or the stickiest websites, but something like 20-30 might be more appropriate for the basic consumer internet site. Just depends.
  • aaronwhite · 10 months ago
    Thanks for the response.

    Ah... for #1, I've got my myopic startup blinders on apparently.

    W/ respect to number 2, I'm remembering back to your presentation w/ Daniel James, where (unoptimized) Whirled had a 35% week-to-week retention rate across all users. Very hard to ferret out other examples of week-to-week numbers (that could be used to make the model work, hopefully successfully) so I was curious if the 80% had any 'meaning' to it, but it sounds like that was just my social-gaming blinders on again.
  • Andrew Chen · 10 months ago
    For #2, hard to generalize from week-to-week numbers. Let me give you an example from the retail world - let's say you have a site called "halloweenoutfits.com" where 100% of your audience comes back every October. Now if you were to look at week-to-week or month-to-month numbers, you'd see 0% retention. But then on October 31, everyone would come back. So your numbers would be 0% daily, 0% weekly, but then 100% yearly.

    So just because the Whirled numbers were 35% doesn't imply anything about the month-to-month, since it depends on what grouping or subgrouping of users come back. Now they are probably correlated in reality (the above situation is probably a corner case) but still worth thinking about.
  • Steve · 9 months ago
    I don't think a constant retention rate (whether it's month to month, week to week, or year to year) mirrors the real world. The recent post on the iPhone findings from Pinch shows that the retention is terrible for iPhone apps the first couple of weeks and begins to level out after 90 days.

    Thoughts?

    (Great work BTW Andrew!!!)
  • Leland · 10 months ago
    Excellent article.

    I want to put some emphasis on the importance of ease-of-use for customers of a freemium based service.

    Knocking even a few seconds off the time it takes a customer to go from free to paying for something can *dramatically* increase paying customers.

    A great example is south Korea. The virtual currency market here is very well developed, and it is extremely easy to get money from a bank account into a website. Sometimes it takes as little as a single click and two lines of information.(!)
  • alexis bonte · 10 months ago
    Hi Andrew, just wanted to thank you for this excellent post. Compulsory reading for our senior team :o)
  • brett1211 · 10 months ago
    Great Post. Thanks so much. I don't have an internet business but am working on a project to translate these marketing models for offline businesses.

    One nitpicky edit: On the "retention" tab, under the "total users" matrix, you accidentally labeled what should have been "cumulative total users" "paying users."

    really thank you, that was great.
  • Sami Linnanvuo · 9 months ago
    Thanks a million, this is exactly what I was looking for. I'll put the spreadsheet into my business plan and will subscribe to your blog.
  • Martin Thomas · 4 months ago
    Hi.. Your post got me thinking… What is more valuable for a software company (like facebook or flickr). 1,000 paying users or 100,000 non-paying users? What are your thoughts? View my blog post here: http://www.purlem.com/blog/?p=57
  • SharelOmer · 4 months ago
    Great post! Thanks for the excel example and the summary (profitable Freemium startup model): Lifetime value > Cost per acquisition + Cost of service (paying & free)
  • MatthewWarneford · 3 months ago
    Hey Andrew! I've riffed off a few of your posts in the process of developing our virtual world business model. The model is a template to help our partners who build on our virtual world platform understand how worlds generate revenue, their growth and costs.

    I've blogged about the process and shared the spreadsheet here: http://dubitplatform.com/blog/2009/8/31/templat...

    I wanted to say a quick thanks for sharing your insights, and thought you'd be interested to see how they've been used!

    Matt
  • Mohan Arun L · 3 months ago
    For calculating cost of service this spreadsheet may be useful - NPPA cost of doing business calculator
    https://www.nppa.org/professional_development/b...
  • Paul Thrasher · 2 months ago
    I love the freemium breakdown here. Brilliant analysis, Andrew. Thanks!
  • Jaison J. Raju · 2 months ago
    wow...
  • Ryan Yan · 2 months ago
    Good article!
  • danielg86 · 1 month ago
    This is an awesome article very insightful and very useful. I don't run a web-biz but I took from this article and aplied it to my parking lot cleaning business. here my website www.exosweep.com, contact me on the webform I'd like to hear how others applied this to their businesses.
  • KirkWard · 1 week ago
    Andrew,

    I like the article, and love the general usefulness of the spreadsheets.

    But, I agree with Steve that a constant retention rate seems a bit off. I am thinking that most sites would have a decay model following a logarithmic formula, and looking at the model you used, the 20 time periods sort of implies a 20% monthly loss, which winds up giving you a less than 10% retention at the end of a year. Else you're analyzing over 20 years. All of which confuses me.

    Do you have any suggestions for how to come up with a logarithmic formula to project customer loss from a known retention rate?

    Kirk